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Sunless Skies

Stake your claim. Murder a sun. Face judgement.

The rails fall away. The Wilderness is wide before us. “Where to?” asks the Navigator.

Sunless Skies tells the story of one possible future of the Fallen London Universe. Ten years have passed since Sunless Sea, and Queen Victoria has led an exodus from London to the heavens. There, a revitalised British Empire – ambitious and authoritarian – begins to expand across the skies. The stars are alive. They are the Judgements: vast intelligences that govern all things. But they are dying. One by one, something is snuffing them out, leaving their thrones empty. An opportunistic Victorian Empire is colonising the domains they leave behind, painting its industrial vision upon the fabric of the heavens.

Despite the deaths of stars, the Wilderness is not quiet or empty. It is harried by strange winds, coiled with mists, and traversed by improbable beasts.

Who are you, in the dark?

My Sunless Skies Stories

Lustrum

A dream of riches. Fools sell their futures for the chance to mine precious Hours from the Mother of Mountains. Smarter minds sell them over-priced pickaxes. Can you stake your claim and beat the odds?

The Floating Parliament

The Empress dredged Parliament up from the Stolen River to help establish law High Wilderness. Now it floats free, and needs a new Minister to help restore its position in Albion society.

The House of Rods and Chains

Details coming soon…

The Royal Horological Society

The clocks of Albion must run on time. As the newest member of the Horological Society, make sure that the Empire enjoys consistent time - no matter the costs. And when Hours are a currency…

The New Street Line

Deep within the Workworlds, the poor, sick and desperately in debt are enslaved by an industrial complex that controls time itself. Their only hope is the Fierce Philanthropist of Albion - and now, you.

Achlys

Details coming soon…

Screenshots

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Sunless Sea