Changing the world, one act of housekeeping at a time...
Going to take more than a broom to clean THIS city up.
Sunset is the latest release from art-game developers Tale of Tales, in which a black housekeeper forges a connection with her off-camera employer during a time of war in a fictional Latin American country. It’s a great concept, with an amazing soundtrack, with a story that can go in a few different directions both on-screen and in your head. Do you develop a romantic interest, or simply push him to do what’s right for a country you only ever glimpse from the safety of his penthouse? That’s up to you. But, in a parallel dimension not so far away…
May 21, 1972. Pentecost.
Five years at Harrison College, living on tips and whatever my Aunt Anita could save up. Five years to get a piece of paper that says I’m an engineer. All so I can clean this man’s house. They said I could have built rocketships, but no, I told them, I was going to be the best housekeeper ever. All I need is some plutonium and I can finally commence production of my combination vaccuum/death ray. I’m thinking of calling it the Doomba.
Anyhoo. I’m to be here at this man Gabriel Ortega’s house an hour before sunset, which I’m told is always at the same time no matter when in the year it is. So that’s lucky. We’ll probably never even meet, but somehow I feel like I already have a slightly creepy infatuation growing for this man who works for a corrupt dictatorship that my brother is sworn to destroy at the cost of his very life. Well, no matter. There are boxes to be unpacked!
Welcome to a slightly warmer cyberpunk future than most
Important Disclosure: Members of Wadjet Eye Games are Patreon supporters. This is not sponsored or paid content, just a look at a game in my wheelhouse that I enjoyed. Still, factor in as you see fit.
Trying something a little bit different with this one – a quick video just chatting a bit about a game. A bit more of a ‘review’ than intended, though what really interests me is the humanity it has at its core, versus the traditionally cold and cynical nature of cyberpunk stuff. Don’t mistake the comments about, say, Latha’s apartment for saying everything’s wonderful – when you’re reduced to wearing paper clothes and don’t even get a pair of shoes, you’re not exactly living in the best future. Still, it beats being a drug addict in the streets of most neon futures.
Still, don’t worry. No big spoilers in the video. Though if you’re wondering about an opinion and are fully spoiler-averse, suffice it to say (I say this a lot, I just realised) it’s a fantastic adventure. Of the Wadjet Eye games, I’d put it on about the same tier as Resonance, with a tighter story and interface, and a good step higher than Gemini Rue, which I liked, but didn’t click with me as strongly as it did with most. So, I call that a success!
So many years on, has time proven kind to this much-maligned sequel?
I don’t know what you think you are, but the correct answer is ’embarassing’.
Ever played Doom? Little FPS game. Quite popular for a while in the 90s. Sold a fair few copies. Inspired a clone or two. Led to the invention of something called ‘Deathmatch’. Don’t worry if you’ve never heard of it. Not every game can go into legend as quickly as Syndicate, Ultima and Bert Higgins: The Man From HELL.
I kid of course. Doom is not only one of the best games of all time, but still a shockingly enjoyable one – its speed, its feel, its map design and its iconic enemies all contributing to a pretty much perfect experience back in 1993. Doom 3 on the other hand… was more controversial, probably because it was shit. At least, that’s my memory of it. But in this month’s episode of Second Chance, it’s time to go back and give it another shot at not just being Half-Life’s dismal cousin. And possibly even find some reason to be interested in this pitiful teaser. Zzz…
Officially the worst thing to happen to Elvis since dying on a toilet
He’s the nerds’ nerd, and he’s out to make his fortune by finding THE KING. But it’s the awful puzzles and desperate attempts to be Leisure Suit Larry that caused his adventure to be equal parts shunned and ignored.
(As an aside, more video is coming soon. I’m partnering up with Matt of GeekPlanetOnline for a couple of new regulars that’ll be starting – touch wood – the end of this month and early in June. Looking forward to both. One is a mix of co-op gaming and podcasting, the other more focused on sharing the world of weird and wonderful games rather than simply presenting them. More on them soonish! For now though, crap adventures!)
You might have noticed that reviews are now out for The Witcher 3: Wild Hunt(air-guitar), and by all accounts, it’s going quite well. Importantly though, those are all for the PS4 version and as we all know, different versions always have… well, differences. Why has nobody released an in-depth review of the far more important PC edition? It can only be laziness or corruption! Or a lack of review code. Well, fie upon that and let logic be reality’s slattern! Once again, I bring you the exclusive scoop based on my professional access to this year’s hottest RPG….
Okay guys, this keeps bloody happening. Once and for all, a reminder of how puzzle criticism works.
COUNT THE AXES! HINT: THERE ARE TWO SODDING AXES!
A good puzzle is not necessarily a hard one. Being hard does not make one good. It’s not a difficult concept, but every… single… time… an adventure game gets reviewed, people seem to get confused on this incredibly basic concept. A puzzle can be hard because it’s challenging. It can also be hard because it’s poorly directed and based on moon logic. The easiest puzzle can be fun if it’s heartfelt or funny. It can also be a tiresome waste of your goddamn time. Good puzzle: just about anything in Zork: Grand Inquisitor. Bad puzzle: Just about everything in King’s Quest V. Got it? Because it really, really gets tiring trying to explain this year after year after year.
P.S. If you don’t like the choice of Myst as ‘bad hard’, feel free to replace it with The Hitch-Hiker’s Guide To The Galaxy. I’d open it up to a free choice, but nope. I’m irritated, so those are your only options. Harrumph.
P.P.S. If you said “I only see one axe!”, you win 5 Snark Points. Congratulations.