The Long Journey Home

Endless adventures. One destination. Get your crew home.

Hello, I'm Richard! I'm a UK based writer, game writer and designer and professional user of wonderful words, including 'Cthonic' and 'dinky'. Drop me an e-mail, follow me on Twitter, and if you like what you're seeing, maybe hire me to help you make cool things?

Who Heck Richard?

Why, thanks for asking. As it says above, I’m a freelance writer based in the city of York, England, with over 15 years of journalism experience under my belt, on magazines, newspapers and websites ranging from PC Plus to PC Gamer, Rock Paper Shotgun, IGN, The Telegraph, and many more, here and gone. More recently I’ve been working on the other side of games as a writer, designer and general narrative guy. I love making worlds and filling them with characters, as well as experimenting and exploring the potential of interesting storytelling mechanics. I’m always looking for cool new gigs. Interested in working with me? You’ve got my e-mail…

Games Writing & Design


Latest Journal Post

AdventureX 2016 / Writing Humour In Games

We really need some Little Buddies versions of the art. Just saying.

We really need some Little Buddies versions of the art. Just saying.

Over the last weekend, the yearly AdventureX convention in London grew up. It’s been running for the last few years, and I’ve always meant to but never actually managed to get down to it. This year though saw it raise money via Kickstarter to properly support itself, fill the halls at Goldsmiths College in London, and make itself an essential note on the calendar for anyone interested in adventure games, interactive fiction or other narrative driven stuff. What stood out for me wasn’t the talks though, but the general atmosphere. I’ve never been to a friendlier conference, or one with less ego on display. Everyone was there for the exact same reason – to celebrate this wonderful, crazy, goofy little genre we love so much.

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