Hello, I'm Richard

And in case you were wondering, I'm a UK based freelance writer, journalist and professional producer of many wonderful words, including "foible" and "kitten". Why not drop me an e-mail, follow me on Twitter, and if you like what you're reading, hire me to write words and help you make cool things?

I write. I never claimed to be photogenic.

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December 17, 2014

Understanding Hatred

Hands on with the darkest game of next year...

"So, what were your inspirations?" asked no interviewer ever.

“So, what were your inspirations?” asked no interviewer ever.

Hatred is the most controversial game of the moment, following in the footsteps of games like Night Trap, Postal, Super Columbine Massacre, Hooligans: Storm Over Gift 3, and many other much decried titles that nobody gave two shits about after release because they turned out to be completely irrelevant. For now though, it’s achieved the media firestorm it wants, sucking everyone from Valve to people who should know better into asking what it says and means for the gaming industry… which is of course precisely nothing, except that publicly accessible tools and distribution methods mean that arseholes can make games too. So, y’know, shock revelation there.

What does concern me though is how much of a knee-jerk reaction much of this has seen, particularly when the game itself might not be what everyone assumes. Accordingly, I tracked down a beta of the full thing to have a better look at how it contextualises its violence and may actually attempt to speak to our modern society.

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December 4, 2014

I Am Bread

By Patreon insistence. I'm sorry. I really tried not to...

Remember, if you get hurt, try to land battered-side up.

Remember, if you get hurt, try to land battered-side up.

It’s amazing what you can tell about a game’s origin from just a simple look. I Am Bread for instance could never be a Belgian game; there’s no waffle. If it’s French, they cut the crepe. No, wackiness like this could only be British, and it seems to be working out well so far. Certainly it’s the toast of the Early Access community. Some would say it’s just another self-congratulating slice of wackiness, but no; it’s got a rye sense of humour that’s not afraid to go against the grain. I don’t want to put a damper on that by pointing out that Steam Early Access isn’t as profitable as it once was, but I still hope it earns enough dough to be a proper bread-winner; joining fellow Steam indie successes like cRust, Scone Home, This Warburtons Of Mine, The Baking Of Isaac and Dreamfall Ciabattas.

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November 26, 2014

This (Civil) War Of Mine

An attempt to bring a little civilised behaviour back to a most uncivilised situation.

Hey kids, it's the most depressing dolls house since the My Little Pony Knackers Yard!

Hey kids, it’s the most depressing dolls house since the Barbie’s Abduction Playset!

The first casualty of war is good manners. In our house, yes, the back wall may be missing and the only view out of the window is devastation, but we try to set a good example. After all, one day things will be different. More colourful, for starters. The food will be edible. It would be such a shame to look back with shame after playing This War Of Mine. Far better to try and set a Good Example, right? Let’s find out.

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November 24, 2014

The Binding Of Isaac Rebirth: The Idiot’s Guide

How to briefly pretend you don't absolutely suck at the new version of this fiendish shooter

idiots

That is all. Never try any of the other challenges or modes to prevent the illusion popping like a snot balloon.

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November 16, 2014

What The Blender Saw

A crime involving sentient appliances has been committed. It's very Siri-ous.

A crime involving sentient appliances has been committed. It's very Siri-ous.

Remember to thank your household appliances. Today, they appreciate it. Tomorrow, expect it.

Due to a collision of epic roleplaying games over the last week or so, Richard is currently dead. Before expiring with a shout of “No more! No more XP! No more orcs!” however, he thought he’d partially apologise for the current quiet with a quick short story written for a local writing thing – a deep, very serious police procedural tale set in a world of smart devices with a secret. More stuff coming as soon as humanly possible.

Time of death was exactly 18:07. The clock confirmed it. It was one of those new smart appliances, happy to help. Pity nobody had given it a camera to see with, only microphone ears to hear the thump. Why had the poor guy been murdered in his own kitchen? How? Those were questions none of its kin seemed willing to answer. I asked the light switch, but its answers weren’t very illuminating. The oven… was just full of hot air. Real evidence… real evidence was thin on the ground. Something had clearly made a clean sweep here; most likely the broom.

When I tried to ask it though, it bristled.

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