Hello, I'm Richard! And in case you were wondering, I'm a freelance writer, narrative designer and professional user of wonderful words, including 'nutshell' and 'steak'.
You might have seen some of them in such fine publications as Rock Paper Shotgun, PC Gamer, Eurogamer, IGN, Edge, PC Plus (where I worked for the best part of a decade in assorted roles), .net, and roughly a zillion others. In particular, people seemed to like the long-running Crap Shoot column that I wrote for PC Gamer about weird and interesting games. I also currently write a weekly RPG column, The RPG Scrollbars, for RPS.
At the moment though, I’m mostly working on the other side of things, as a writer and designer on games themselves – typically, though not exclusively with an interactive fiction leaning, including The Long Journey Home, Sunless Sea and iOS mystery game Silent Streets. Call me for design, scripting, story and of course consulting drawn from over fifteen years of critical experience and decades of gaming knowledge. I’m also available for other types of projects – and keen to branch out further. Interested in working with me? My inbox is always open!